Spigotmc Allow Factions To Dmg Eachother In A Location

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Aug 24, 2019  FactionsBlue was made to play factions differently, and to be more survival friendly. Instead of being able to claim up to your power, you're now given a configurable amount of claims which increases over a configurable amount of time.

RCON commands and server configuration help

Build a Factions plugin for every version of Factions and not have to worry about version upgrades and changes. Nov 05, 2016  Minecraft Factions SMP S3 #7 - Inside Enemies Base! (Private 1.8 Factions Server) Join My Server - IP - play.SaiCoPvP.com Server Shop - http://store.saicopvp.

Allow

Available Commands:

  • sv_servername 'Name of server in quotes'
  • wm_timeScale 3 How Fast time moves
  • wm_forceTime -1 Force a current time
  • g_pinglimit 0 Ping required to join
  • g_pingLimitTimer 15 How long ping bad before kick
  • g_idleKickTime 300 How long idle before kick - Does not Work! Waiting on bug-fix
  • g_gameRules_Camera 0 Server enforced camera rules,0=both, 1=fp only, 2=tp only in vehicle
  • mis_ban_steamid 64BITSTEAMID Ban Player
  • mis_ban_status Get Ban List
  • mis_ban_remove 64BITSTEAMID Remove from ban list
  • mis_kick 64BITSTEAMID Kick from server
  • mis_whitelist_add 64BITSTEAMID Add to whitelist
  • mis_whitelist_remove 64BITSTEAMID remove from whitelist
  • mis_whitelist_status Get Whitelist
  • status Get server status
  • sv_say Send a message
  • sv_motd Set the message of the day for the server
  • sv_url Set the URL for the servers website
  • sv_chat Send a message via the chat window
  • do_shutdown SECONDS Do a restart with announcements in x seconds (default: 60 seconds, min: 45 seconds, max: 600 seconds)
  • log_Verbosity
  • log_WriteToFile
  • log_WriteToFileVerbosity
  • log_IncludeTime
  • log_chatlog
  • log_damagelog

Gameplay Options

  • g_respawnAtBaseTime Adjusts the Respawn At Base duration
  • g_playerHealthRegen Health regeneration speed - default 0.111 (about 10 minutes)
  • g_playerFoodDecay Food decay speed - default .2777 (about 1.5 hours)
  • g_playerFoodDecaySprinting Food decay speed when sprinting - default 0.34722 (25% more than non-sprinting)
  • g_playerWaterDecay Water decay speed - default 0.4861 (about 1 hour)
  • g_playerWaterDecaySprinting Water decay speed when sprinting - default 0.607638 (25% more than non-sprinting)
  • g_playerTemperatureSpeed Simple overall temperature regulation speed (effects body+env equally) - default 1.0
  • g_playerTemperatureEnvRate Temperature environment rate per sec - default 0.0005
  • g_playerInfiniteStamina Infinite Stamina - default 0, 1 means infinite
  • g_craftingSpeedMultiplier Scalar for the crafting times - default 1.0
  • asm_percent Set the AI spawner location percentage, default: 33 (max is 90) - this helps control the AI spawn density
  • asm_disable Disable the AI spawner manager system - default 0
  • asm_maxMultiplier Set the multiplier for the AI spawner max amount - default 1.0
  • asm_hordeCooldown Set the cooldown on spawning hordes - default 900 (in seconds)
  • pcs_maxCorpses Maximum number of player corpses - default 20
  • pcs_maxCorpseTime Maximum time before a player corpse will despawn - default 1200 (in seconds)

Self Hosted/i3D Whitelisted Options

These commands are available on any self hosted server or any i3D hosted server with whitelisting enabled.

  • sv_msg_conn Display a message upon the player connecting
  • sv_msg_death Display a message upon a players death
  • g_gameRules_bases Disable base building
  • steam_inventory_enable Disable or enable Steam Inventory Service on Whitelisted servers

Available weather patterns:

  • 01 - ClearSky
  • 02 - LightRain
  • 03 - HeavyRainThunder
  • 04 - HeavyStorm
  • 05 - TornadoStorm
  • 06 - TornadoStorm_Tornado
  • 07 - TornadoRainThunder
  • 08 - TornadoRainThunder_Tornado
  • 09 - LightFog
  • 10 - MediumFog
  • 11 - HeavyFog
  • 12 - TheMist
  • 13 - Rainbow
  • 14 - RainbowHalf
  • 15 - RadStorm
  • 16 - RadStorm_Peak
  • 17 - RadStorm_Outro
  • 18 - NuclearFlashFreeze
  • 19 - NuclearFlashFreeze_Peak
  • 20 - NuclearFlashFreeze_Outro
  • 21 - Snow
wm_startPattern # or name
wm_pattern x
wm_forceTime hours
wm_timeOffset hours
wm_timeScale speedscale
wm_timeScaleNight speedscale
wm_timeScaleWeather speedscale

PVE/faction system:

Wand dmg from gear vanilla. We added a system that can support of multitude of scenarios like PVE, factions orrole play. Players, Mutants/Animals and Bases have each been assigned a built-in factionand the damage caused between those factions is controlled in detail by a damage multipliermatrix.

Spigotmc Allow Factions To Dmg Each Other In A Location Meaning

Players can additionally join factions defined by issuing a chat command '!factionname'.After a faction is joined it can't be left until a server restart. The current faction can be determined withthe chat command '!faction'.

Server administrators can fully customize the factions by turning them on/off, the damage,their names as well as access steamid restrictions.

Up to 4 factions can be defined. We predefined the factions lawmen, outlaw, militaryand corporate which can be redefined by the server administrators.

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This system allows for example a PVE server of the following kind:

  • Players can't damage each other and bases
  • Players can join a outlaw or lawmen faction
  • Outlaw and lawmen can fight each other while the other players are unaffected
  • Lawmen can't damage each other
  • Players can damage outlaws but not lawmen
  • Outlaws could be allowed to damage bases while lawmen can't
  • Environment can damage anyone
  • Messages for deaths and join/disconnect

Basebuilding adjustment:

The server administrator can now fully disallow basebuilding or set it to allow building of bases even incities.

New GameRule CVars:

g_gameRules_bases
g_gameRules_faction3-6=1
g_gameRules_faction0-6_name='factionname'
g_gameRules_faction3-6_steamids='123456;1234567;..' (Default: empty, meaning everyone can join)
g_gameRules_faction0-6_dmg_f0-6=1.0 (Default: All 7x7 cvars are 1.0)

GameRule CVars (Whitelisted only):

SpigotmcEachother
g_gameRules_bases=2

Messaging CVars (Whitelisted only):

sv_msg_conn=1
sv_msg_death=1

Example .CFG (PVE with outlaw and lawmen) –

Event / Faction Equipment (Self Hosted Servers Only)

Semicolon separated class list of equipment to be added in that order (Be sure to use double quotes around list). Place these in your hosting.cfg

Determine the item names from the 'GameSDKScriptsEntitiesItemsXML'-Folder. First list all containers/clothes then the items to put in them. (Attention: Using unfinished/unreleased+test items may be removed at any point potentially destroying your local database.)

Event / Faction Spawn Positions (Self Hosted Servers Only):

Semicolon separated list of spawn positions (Be sure to use double quotes around list). Place these in your hosting.cfg

The factions player are spawned in a circle around the spawn position, one is selected for each player randomly. (spawn is relative to terrain height)

Format can either be 'X,Y,Z-Terrain-offset' based (determine using the maps grid) or a named spawn pos (Valid names are: rockyripple sultan cinepark woodhaven hayward clydehill capebay brightmoor pineparks pinecrest airfield) Snow leopard 10.6 5 dmg.

When empty or 0 then normal spawns are selected.

Sample: g_gameRules_faction0_pos='500,500,0;sultan;cinepark' (spawn players at 500,500 in sultan and at cinepark)

Does shield dmg count towards damage dealt apex mean. It doesn't count damage to people knocked down. I've dropped in, murdered someone with my fists, and then punched them when downed, and then died. Still only had 100 damage dealt.

Spigotmc Allow Factions To Dmg Each Other In A Location System

Make a server!

Server

play.spigotmc.org

Rules

  • Do not submit content which you do not hold a license for.
  • Be nice
  • Use 👍 reactions for additions you support, and 👎 reactions for additions you don't. They will be pulled or closed when we feel like it based on these votes.
  • Feel free to change groups, permissions, etc, but do not add yourself to them, this will be handled by the server operators.
  • Plugins that require NMS won't work since the server will be running snapshots.

Recommended Setup

  • Clone this repo
  • symlink the plugins dir into your test server: ln -s SpigotCraft/plugins .

Spigotmc Allow Factions To Dmg Each Other In A Location Free

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Spigotmc Allow Factions To Dmg Each Other In A Location List

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